LEON GEYER, A.(2023). El fuera de encuadre en la puesta de escena de video inmersivo. En Aprender innovando. Transferencia del conocimiento en los estudios de Historia, Artes, Arquitectura y Diseño. CIINECO. (pp. 759 - 779). MADRID. McGraw-Hill. Recuperado de: https://editorialaulamagna.lantia.com/es/aprender-innovando
LEON GEYER, A.(2023). Virtual space used as a pedagogical tool to understand real space. En XR Academia - Research and Experiences in Virtual Reality, Augmented Reality, Mixed Reality, and Artificial Intelligence in Latin America and Europe. (pp. 159 - 189). TILBURG. Open Press TiU. Recuperado de: https://openpresstiu.pubpub.org/pub/tvykia45/download/pdf
Lopez, G. y LEON GEYER, A.(2022). Fanfiction Communities and their Role in Promoting both Reading and Writing in Young People. EDULEARN22. Volumen: 2022. (pp. 1873 - 1882).
LEON GEYER, A.(2022). Reading social media in fashion: Expressions of social media culture in Fashion Design. Fashion Forward. (pp. 10 - 27).
LEON GEYER, A.(2022). The Coexistence of Diverse Definitions for the 4th Industrial Revolution: a Multidisciplinary Analysis. En 2022 International Conference on International Studies in Social Sciences and Humanities (CISOC 2022). (pp. 33 - 40). CUENCA. Atlantis Press, Springer Nature. Recuperado de: https://www.atlantis-press.com/article/125977870.pdf