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JORGE EDUARDO DIAZ SUAREZ

JORGE EDUARDO DIAZ SUAREZ

JORGE EDUARDO DIAZ SUAREZ

DOCTOR POR LA UNIVERSITAT DE VALENCIA - PHD IN COMPUTER SCIENCE, UNIVERSIDAD DE VALENCIA

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MAESTRO EN INGENIERIA DE SISTEMAS - CON MENCION EN ADMINISTRACION Y DIRECCION DE TECNOLOGIAS DE LA INFORMACION (UNIVERSIDAD NACIONAL DE TRUJILLO)

INGENIERO DE SISTEMAS
DOCENTE CONTRATADO - CONTRATADO
Tiempo parcial por asignaturas (TPA)
Departamento Académico de Ingeniería - Sección Ingeniería Informática

Publicaciones

Se encontraron 13 publicaciones

DIAZ, J. E.(2023). GigMaleBPMN: Generation of Graphical Components from the BPMN Model Using Machine Learning. En 2023 Fourth International Conference on Information Systems and Software Technologies (ICI2ST). IEEE.
DIAZ, J. E.(2023). Improvement of EduBPMN Transformation Rules from an Empirical Validation. En the 10 International Conference on Information Management and Big Data (SIMBig), 2023, p. 16. Ciudad de México ¿ México. SPRINGER.
DIAZ, J. E.(2023). Recommendations for the Development of Augmented Reality Video Games for Children with ADHD. En The 10 International Conference on Information Management and Big Data (SIMBig), 2023, p. 16. Ciudad de México ¿ México. SPRINGER.
DIAZ, J. E.(2023). Recommendations for the Development of Video Games to Reduce Stress in Young People. En 2023 Fourth International Conference on Information Systems and Software Technologies (ICI2ST). IEEE.
DIAZ, J. E.(2022). New Transformation Rules for the EduBPMN Method to Generate Graphical User Interfaces from BPMN. En The 3rd International Conference on Information Systems and Software technologies (ICI2ST), 2022, p. 8. Quito - Ecuador. IEEE.
DIAZ, J. E.(2021). A family of experiments to generate graphical user interfaces from BPMN models with stereotypes. Journal of Systems and Software. Volumen: 173.
DIAZ, J. E.(2021). An empirical study of rules for mapping BPMN models to graphical user interfaces. Multimedia Tools and Application. Volumen: 80. (pp. 9813 - 9848).
,. (2021). Are Requirements Elicitation Sessions Influenced by Subjects' Gender? An Empirical Experiment. Science of Computer Programming. Volumen: 204.